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Shooters Golf Tour Rules
SGT Scratch Division Rules The SGT Scratch Division will play by strict USGA enforced rules.
All players are highly suggested to get comfortable with the USGA rulings on the different
hazards and options allowed under those rules. For pace of play reasons we will however
be asking players to forgo honors on the tee and in the fairway and adhere to basic ready golf
procedures so we can keep tournament play at a brisk pace.
The Shooters Golf Tour local rules will not apply to the Scratch Division, except for the SGT Pace of Play rules. Rangefinders
and GPS units are allowed on the SGT. However, the information that is generated from these units should be kept to yourself.
(We don't want a situation where other players are slowing down pace of play or interferring in the game of those who utilize
the Rangefinders/GPS with constant distance questions).
The following rules apply to the Shooters Golf Tour East, West and Ladies Division
For a complete list of Shooters Golf Tour rules you
can browse the
online rule book.
The Shooters Golf Tour (SGT) will follow strict USGA
rules except in the following situations that are
deemed to be Local SGT Rules at all tournaments. Any
changes to USGA rules have been made in order to
expedite the pace of play.
-
SGT Out of Bounds/Lost Ball (not in a water
hazard) Rule:
The player may play a provisional ball
Procedure - 1A. The player must inform his fellow competitors that he intends to play a “provisional ball”,
and he must play it before he or his fellow competitors go forward to search for the original ball.
If he plays another ball and fails to declare it a provisional ball,
that ball is not a provisional ball and becomes the ball in play under penalty of stroke and distance.
If the player is unable to find their original ball or the ball is found out of bounds,
the player’s provisional ball becomes the ball in play and shall be assessed a penalty of one stroke.
Procedure - 1B (Player chooses not play provisional ball). The player may deem the ball out of bounds
or lost and drop within 2 club lengths of the point
where the ball is deemed to have gone out of bounds or is lost - no nearer to the hole.
If the player is unable to drop within 2 club lengths of that point,
the player must drop at the first point in which the player has complete relief – no nearer to the hole.
The player shall be assessed a two stroke penalty.
Procedure if Player leaves the hitting area without Provisional: If a ball is lost or is out of bounds, the player must drop within 2 club lengths of the point
where the ball is deemed to have gone out of bounds or is lost - no nearer to the hole.
If the player is unable to drop within 2 club lengths of that point,
the player must drop at the first point in which the player has complete relief – no nearer to the hole.
The player shall be assessed a two stroke penalty.
-
SGT Water Hazard/Heather Rule:
Unless a drop area has been designated for use
by the SGT, a ball hit into a water hazard or
heather may
be: (a) played as it lies; (b) dropped within
two club lengths from the point at which the
ball crossed the margin of the hazard – no
nearer the hole; OR (c) dropped behind the
hazard - without limit to distance – on a line
that keeps the point at which the ball crossed
the margin of the hazard between the desired
drop point and the flag. The player shall be
assessed a one stroke penalty in all cases.
-
SGT 60 Second Search Rule:
The SGT has a 60 second rule for all lost ball
searches. If you have not found your ball after
searching for 60 seconds, you must drop a new
ball according to the “SGT Out of Bounds/Lost
Ball Rule”. The player shall be assessed a one
stroke penalty.
-
SGT Ready Golf Rule:
Please play “ready golf” and forgo honors on the
tee and in the fairway. If it is your turn to
hit, it is expected that you will be at your
ball and ready to go (not sitting in the cart at
your partner’s ball).
-
SGT Pace of Play Rule: At the completion of
the 18th hole, if your group is slower than 17
minutes behind the group ahead of you, you will
be in breach of the SGT Pace of Play Rule. It is the responsibility of all players
in the group to try to remedy slow play before
getting to the end of the round. If a
group falls outside of 17 minutes they will be
given the opportunity to state their case to the
Tournament Official for not being penalized and
he will decide whether to penalize
the players
2 strokes. This opportunity will only be
allowed on the day of the tournament so that we
will be able to get the results posted online in
a timely manner. The Tournament Official reserves the right to penalize or warn a
player or group based on their slow play. If a
single player continues to be the cause of slow
play, he will forfeit his membership and
tournament fees and be removed from the SGT.
IMPORTANT NOTE: This rule is
meant to penalize foursomes that cause backups
and create slow play. A foursome will not be
held responsible for the groups ahead of them,
so as long as that foursome is keeping pace
(within 17 minutes) of the group ahead. So
please make assurances that your foursome keeps
relative pace with the group ahead.
It is
requested of us by the course to finish rounds
in a timely manner and most courses feel that 4
hours and 45 minutes is well within the limits
of responsible play by players competing on
their courses. Therefore we still
want players to be conscious of their overall
time, but it will not be a factor that
the Players Board uses for levying penalties.
-
Assignment of tee-times for Slow Players -
The
SGT will reserve the right to assign slow
players to the back of the tee-time list for the
following tournament if they are found to be in
breach of the pace of play rule as determined by the
Players Board. If it is determined at an
event after penalties are assessed that specific
individuals were the cause of the slow play,
they will automatically be placed into the last
tee-time slots for the following tournament in
which they
compete. If in the following tournament
they show that they've rectified the cause
of their slow play, they will be placed back into
the random tee-time drawings going forward.
Rangefinders and GPS units are allowed on the SGT.
However, the information that is generated from these units should be kept to yourself.
(We don't want a situation where other players are slowing down pace of play or interferring in the game of those who utilize
the Rangefinders/GPS with constant distance questions).
Prior to play, each golfer will receive a list of
common occurrences, and how such occurrences should
be handled. You will receive an official USGA Rules
of Golf Booklet which we encourage you to become
familiar with. SGT Rules followed by local rules
shall supersede all others. USGA rules shall be
followed except where SGT and then local rules take
precedence. All rules will be given to participants
prior to play.
If the SGT Board is notified that any
particular member is responsible for the cause of
slow play, or a disregard for tournament rules as set
forward to them, they will be given 1 warning. The second occurrence of slow play, or
disregard for tournament rules will result in that
player’s loss of membership and removal from the
SGT.
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